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MIDNIGHT AGENCY SERIES

TO FIGHT MONSTERS, YOU NEED A FEW DEVILS

MIDNIGHT AGENCY
SEASON ONE:
THE OBSIDIAN GATE

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In a time of blood and myth, humanity used its nuclear weapons to crack the world. In the year of blinding white which followed, gods of death and cruelty poured through the gap and staked their claims, fueled by the relentless smothering of human lives. Two hundred years later, humanity has risen from the ashes. It is a terrifying new frontier teeming with outlaws, gunslingers, monsters, and demons. 

But not all is lost. The Midnight Agency once stood against the darkness, and they have emerged to bring order to the lawless New West.

A crew has been hired to deliver cargo to the last surviving museum of the old world—a captain with an ancient past,

a skinwalker, a gunslinger who can speak to ghosts, a crippled sheriff with a knack for engineering, and a mysterious witch. But when they are pursued by a sinister killer with terrible power, their only hope is Kory “Diablo” Shaw, a teenager with a cursed pistol and a devilish secret, who has faced a death god before...and lived.

In episodic form, Midnight Agency takes you on a rip-roaring adventure that is one shot of post-apocalyptic horror, one shot of dark fantasy, and all weird western. Welcome to the New West. Welcome to the world you deserve.

MIDNIGHT AGENCY
SEASON TWO:
THE SOUL-STEALERS

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The town of Noisy River has a witch problem. A dozen people have been kidnapped by a brujo and taken to a remote hideout in the malpaís, an expanse of badlands crawling with hordes of monsters and worse.

When Captain Driskill and his team take the job, they haven’t recovered from their epic battle with an Aztecan god, who is now trapped within a magical blade. But keeping Tez imprisoned has already taken its toll on Driskill, mentally and physically. The rest of the team is in terrible shape, too. Their gunslinger has a broken hand. Their tracker is hobbled. And their most powerful weapon, Kory Shaw—a young woman with a cursed flintlock pistol—is being hunted by a creature that leaves death in its wake. The last thing they need is to journey across the treacherous malpaís to hunt down a witch.


But when they discover the brujo’s sinister purpose, they must put aside their grievances and fight for their very souls if they hope to rescue a dozen captives from the witch’s hideout and make it out alive.  


In episodic form, Midnight Agency takes you on a sweeping adventure that is one shot of post-apocalyptic horror, one shot of dark fantasy, and all weird western. Welcome to the badlands. There’s not a good soul in sight.

If you enjoyed the series, please rate it on Goodreads and wherever you purchased the book.

Midnight Agency Series: Work
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